Cathedral built in 3ds Max for Adv. Level Design class. Importing this into UDK was very painful....
Wednesday, February 8, 2012
Thursday, January 26, 2012
Friday, January 20, 2012
China scene - WIP
Working on a new environment. Here is one of the Chinese building I made for the level and a noodle cart.
First post of the year - Catacombs Project
Haven't been updating at all...almost forget that this blog exists O_O...
Some of the assets I did for my team project last month. Everything else besides the skull was pretty quick to make :D.
Some of the assets I did for my team project last month. Everything else besides the skull was pretty quick to make :D.
Modeled low poly skull in Maya then brought into Zbrush to sculpt out the details and textured in PSD
Quick texturing! Didn't have enough time to bring everything into Zbrush XP.
My handmade door!!!! Crazybump is amazing......
Subscribe to:
Posts (Atom)










